 
   #include "depthai/img_frame_property.h"
uint32_t cveImgFrameGetWidth(void* obj) { CV_Error(cv::Error::StsBadFunc, "This function is not implemented in the current platform"); }
void cveImgFrameSetWidth(void* obj, uint32_t value) { CV_Error(cv::Error::StsBadFunc, "This function is not implemented in the current platform"); }     
     
uint32_t cveImgFrameGetHeight(void* obj) { CV_Error(cv::Error::StsBadFunc, "This function is not implemented in the current platform"); }
void cveImgFrameSetHeight(void* obj, uint32_t value) { CV_Error(cv::Error::StsBadFunc, "This function is not implemented in the current platform"); }     
     
uint32_t cveImgFrameGetInstanceNum(void* obj) { CV_Error(cv::Error::StsBadFunc, "This function is not implemented in the current platform"); }
void cveImgFrameSetInstanceNum(void* obj, uint32_t value) { CV_Error(cv::Error::StsBadFunc, "This function is not implemented in the current platform"); }     
     
uint32_t cveImgFrameGetCategory(void* obj) { CV_Error(cv::Error::StsBadFunc, "This function is not implemented in the current platform"); }
void cveImgFrameSetCategory(void* obj, uint32_t value) { CV_Error(cv::Error::StsBadFunc, "This function is not implemented in the current platform"); }     
     
int64_t cveImgFrameGetSequenceNum(void* obj) { CV_Error(cv::Error::StsBadFunc, "This function is not implemented in the current platform"); }
void cveImgFrameSetSequenceNum(void* obj, int64_t value) { CV_Error(cv::Error::StsBadFunc, "This function is not implemented in the current platform"); }     
      
  